Armies, battlefields, rules and art — with an AI co-creator guiding you at every step. No big team, no engine to assemble, no skills you have to learn first.
Windows · Free trial · Your projects stay yours
No big team, no years of experience. Describe a unit and the AI builds its 3D model, icon, sounds and story — then balances it against your army. You approve every step.


“Forged in the ash fields of Kharr, the Emberclad hovers where no tread can follow. Its crews say the plasma never truly cools.”
Ash Legion · Heavy supportFoundry walks you through building your game in order, with AI help at every stage — so you spend your time on ideas, not on skills you do not have yet.


Create tanks, mechs, aircraft, ships, builders and the factories that make them. Tune them with sliders and fields — no code.
Raise mountains, carve valleys, paint resources and set player starts in the Landscape Studio.



Set up factions, economies and tech trees, add events that reward players, then launch a real match against a bot in one click.
Import an existing game or map and keep editing it with the same visual tools. Original files and credits are preserved.
Bring 3D models, textures, icons, sounds and particle effects, and preview them instantly. Licences are tracked per asset.
Choose which panels players see — resources, minimap, unit info, commands — and give it your accent color.
Invite teammates and admins. Your studio owns its games, and edits from different people merge safely.
Autosave, undo per game and per map, versioned backups and recovery if anything goes wrong.
Export your game and full backups at any time. Cancelling never erases your projects.
No. The built-in AI generates 3D models, icons, sounds and lore for your units, helps build your maps and balances your army — so one person can make a complete game.
No. Units, maps, rules, art and interface are all edited visually. Advanced creators can add optional Lua scripts, but you never have to.
A 64-bit Windows PC. The Editor installs and manages the game runtime for you.
You do — or your studio, if you work as a team. You can export your game and full backups whenever you like.
Yes. Import game packages or folders and the Editor recognises units, weapons, factions and assets, keeping everything it does not understand untouched.

Join the waitlist and be one of the first to build your battlefield.