Foundry Studio app icon
FOUNDRY STUDIO

Everything you need to build a strategy game.

Armies, battlefields, rules and art — with an AI co-creator guiding you at every step. No big team, no engine to assemble, no skills you have to learn first.

Windows · Free trial · Your projects stay yours
Hands placing a miniature mech onto a floating terrain tile, with glowing outlines of other units waiting nearby
YOUR AI CO-CREATOR

A whole studio of help.
Built right in.

No big team, no years of experience. Describe a unit and the AI builds its 3D model, icon, sounds and story — then balances it against your army. You approve every step.

A heavy hover tank for the Ash Legion that fires plasma boltsGenerate unit
One description. Five results, ready to review.
3D model
Generated 3D model of a glowing mech
Approve Retry
Icon
Generated unit icon
Approve Retry
Sound
Plasma boltFire · move · select
Approve Retry
Lore
Emberclad

“Forged in the ash fields of Kharr, the Emberclad hovers where no tread can follow. Its crews say the plasma never truly cools.”

Ash Legion · Heavy support
Approve Retry
Balance
Damage74%
Armor70%
Speed58%
Cost72%
Adjusted to fit alongside the rest of your army.
Approve Retry
Maps on requestAsk for “a mirrored valley with a river and two rich ridges” and review the result before it touches your map.
Fair by designThe AI compares every new unit to the rest of your army and proposes stats that keep matches fair.
Always your callEvery suggestion shows a clear before and after. Approve it, retry it, or undo it with one click.
GUIDED CREATION

From idea to first battle, step by step.

Foundry walks you through building your game in order, with AI help at every stage — so you spend your time on ideas, not on skills you do not have yet.

A glowing game package lifting off from a floating island
1
Start from your idea AI helps
Pick a starter project or describe your game. The AI drafts factions and a first set of units.
2
Shape your factions AI helps
Colors, starting units and economies — tuned with simple fields, suggested by AI.
3
Create units with AI AI helps
Model, icon, sounds, lore and stats for each unit, generated from a sentence.
4
Generate your battlefield AI helps
Ask for a map, then refine terrain, resources and starts by hand or by request.
5
Balance everything AI helps
A balance pass flags units that are too strong or too weak and proposes fixes.
6
Test in a real match AI helps
One click launches a match against a bot. Play, adjust, repeat.
A crane assembling a glowing unit on a floating island
ARMIES

Design every unit on the field.

Create tanks, mechs, aircraft, ships, builders and the factories that make them. Tune them with sliders and fields — no code.

Health, speed, cost, build time, vision and radar
Weapons with ballistic, guided-missile or beam projectiles
Abilities like cloak, self-repair and speed boost
Build trees that link builders to what they can make
BATTLEFIELDS

Sculpt the ground they fight on.

Raise mountains, carve valleys, paint resources and set player starts in the Landscape Studio.

3D, top-down, heightmap, metal and slope views
Water, wind, tides and gravity per map
Reusable scenery packs across all your maps
One map shared by every game that needs it
A terrain map halfway between raw heightmap and finished landscape
The real Landscape Studio
The Landscape Studio interface
Two units fighting inside a glowing test arena
RULES & TESTING

Invent the rules. Then test them for real.

Set up factions, economies and tech trees, add events that reward players, then launch a real match against a bot in one click.

Metal and energy economies, storage and income
Research with prerequisites, unlocks and upgrades
Event rules: timers, destroyed units, completed research
Stop, relaunch and read the logs of recent runs
ALSO IN THE BOX

Built for real projects.

Start from a game you love

Import an existing game or map and keep editing it with the same visual tools. Original files and credits are preserved.

Your art, your sound

Bring 3D models, textures, icons, sounds and particle effects, and preview them instantly. Licences are tracked per asset.

Your own interface

Choose which panels players see — resources, minimap, unit info, commands — and give it your accent color.

Studios and roles

Invite teammates and admins. Your studio owns its games, and edits from different people merge safely.

Never lose your work

Autosave, undo per game and per map, versioned backups and recovery if anything goes wrong.

Yours to keep

Export your game and full backups at any time. Cancelling never erases your projects.

QUESTIONS

Before you start

Do I need artists or a big team?

No. The built-in AI generates 3D models, icons, sounds and lore for your units, helps build your maps and balances your army — so one person can make a complete game.

Do I need to know how to code?

No. Units, maps, rules, art and interface are all edited visually. Advanced creators can add optional Lua scripts, but you never have to.

What computer do I need?

A 64-bit Windows PC. The Editor installs and manages the game runtime for you.

Who owns the games I make?

You do — or your studio, if you work as a team. You can export your game and full backups whenever you like.

Can I bring in an existing mod?

Yes. Import game packages or folders and the Editor recognises units, weapons, factions and assets, keeping everything it does not understand untouched.

A dark landscape split by a glowing crack, with small units gathering along it

Your units. Your rules.
Your battlefield.

Join the waitlist and be one of the first to build your battlefield.